Please note, this blog entry is from a previous course. You might want to check out the current one.
Lecture #2 provides a short walk through of the Xcode developing environment. The first half of the lecture discusses the various classes of the model for the playing card game. The second is a life demonstration on how to start a project in Xcodes, placing buttons and labels in Storyboard and connecting them to the view controller.
At the end of the lecture the app called Matchismo displays a playing card and allows to flip it to show both sides of the card.
Assignment #0 is to follow the steps from the demonstration, add the model classes from the first half of the lecture and finally allow to flip through all cards of a deck.
To implement this last step, add a new property to hold the model of the game – the card deck – to the view controller. Don’t forget to include the model class:
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