cs193p – Assignment #2 Task #2

Please note, this blog entry is from a previous course. You might want to check out the current one.

Add a button which will re-deal all of the cards (i.e. start a new game). It should reset the score (and anything else in the UI that makes sense). In a real game, we’d probably want to ask the user if he or she is “sure” before aborting the game in process to re-deal, but for this assignment, you can assume the user always knows what he or she is doing when they hit this button.

Start by dragging out a new button onto your storyboard. Note that the blue font on a green background is not really readable. You might want to change the color of the button text or its background:

cs193p – assignment #2 task #2 - deal button
cs193p – assignment #2 task #2 – deal button

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cs193p – Assignment #2 Task #1

Please note, this blog entry is from a previous course. You might want to check out the current one.

Follow the detailed instructions in the lecture slides (separate document) to reproduce the latest version of Matchismo we built in lecture (i.e. the one with multiple cards) and run it in the iPhone Simulator. Do not proceed to the next steps unless your card matching game functions as expected and builds without warnings or errors.

Thethe slides provided with lecture #3 contain a detailed walk through for the rest of the first assignment and all the steps described above. Follow those steps and (if you have not finished them already during the lecture) you have completed the first task of the second assignment.

The complete code is available on github.

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