Please note, this blog entry is from a previous course. You might want to check out the current one.
Choose reasonable amounts to award the user for successfully finding a set (or incorrectly picking cards which are not a set).
Create three new properties for CardMatchingGame to replace the previously used constants:
@property (nonatomic) int matchBonus; @property (nonatomic) int mismatchPenalty; @property (nonatomic) int flipCost;
Continue reading “cs193p – Assignment #2 Task #4”