Please note, this blog entry is from a previous course. You might want to check out the current one.
Add a button called “Deal” which will re-deal all of the cards (i.e. start a new game). It should reset the score (and anything else in the UI that makes sense). In a real game, we’d probably want to ask the user if he or she is “sure” before aborting the game in process to re-deal, but for this assignment, you can assume the user always knows what he or she is doing when they hit this button.
Create a new button in storyboard:
Connect it to a new action method which resets the game and the flipCount property and finally calls updateUI to update the view:
- (IBAction)dealButtonPressed:(UIButton *)sender { self.game = nil; self.flipCount = 0; [self updateUI]; }
The complete code is available on github.
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